After initial research of board games, i have decide that i want my board game to be similar to mousetrap. I want to keep it similar by having little traps, and obstacles that the player will have to avoid - such as big crushing hammers, rolling balls (similar to the scene from Indiana Jones) etc.. However my board game would be a simple race to the finish, with the pieces following along a path, rather than a square as in mousetrap.
I am also thinking of trying 2 incorporate to different levels, where if one player avoids an obstacle, the other player chances of doing the same are reduced.
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